Overload List
Name | Description | |
---|---|---|
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CreateEntityT(EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
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CreateEntityT(Object, EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
![]() |
CreateEntity(Type, Object, EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
![]() |
CreateEntity(EntityType, Object, EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
See Also