Overload List
Name | Description | |
---|---|---|
CreateEntityT(EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
|
CreateEntityT(Object, EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
|
CreateEntity(Type, Object, EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
|
CreateEntity(EntityType, Object, EntityState) |
Creates a new entity and sets its EntityState. Unless this state is Detached, the entity
is also added to the EntityManager.
|
See Also